Editable Luau Visual HUD only

Roblox HUD: Examples & GUI Maker

Start from a real game HUD scenario, tune the values players need to read, and export a responsive visual HUD with matching Luau.

What belongs in a HUD?

A HUD stays visible while the player acts: it can show identity, health, stamina, currency, and quick-access slots without taking over the game world.

HUD vs. inventory vs. main menu

Use a HUD for in-play status, an inventory for browsing item ownership, and a main menu for the first decision before play. This page gives each HUD preset a job and a usable visual starting point.

Interactive HUD preview

Change values and slots to see the in-play layout update

Ranger
LVL 24
1,280 Coins
Health75 / 100
Stamina42 / 100
Selected 2
Hotbar
1Sword
2Potion
3Torch
4Map
5Bow
6Food
7Key
8Empty slot
8 Hotbar · 2 Selected Mobile

Export anatomy

A readable status layer for the moment-to-moment game

The HUD maker creates a named ScreenGui with a player panel, bounded currency panel, health and optional stamina bars, and a responsive hotbar. Every visible value in the preview is copied into the matching Luau instance.

  • PlayerNameLabel and PlayerIdentifierLabel for identity
  • HealthRow with current/max text and a zero-safe fill
  • Optional StaminaRow that disappears from the export when hidden
  • CurrencyPanel kept in the upper-right corner
  • Hotbar with 1–8 named slots and a legal selected slot
  • Scale-based placement with no live game data assumptions
Explorer hierarchyeditable instances
ScreenGui
└── HudFrame
    ├── PlayerPanel
    │   ├── PlayerNameLabel
    │   └── PlayerIdentifierLabel
    ├── CurrencyPanel
    │   └── CurrencyLabel
    ├── StatusPanel
    │   ├── HealthRow
    │   └── StaminaRow (optional)
    └── Hotbar
        └── HotbarSlot × 1–8

Studio handoff

Check zero, full, and crowded states

A HUD should stay legible when a bar is empty, full, hidden, or paired with the longest slot name. Test those states before connecting live values.

  • Try health and stamina at 0 and at their maximum.
  • Hide stamina and confirm the exported StaminaRow is absent.
  • Use eight slots with long names at mobile width.
  • Change the selected slot and verify its outline moves.
  • Keep the currency card compact in the upper-right corner.
  1. STEP 1

    Choose the scenario

    Load Adventure, Simulator, or Survival to start with a purposeful set of bars, currency, and hotbar slots.

  2. STEP 2

    Check the narrow layout

    Use the mobile preview with eight slots and long translated names. The hotbar uses equal columns instead of a fixed minimum width.

  3. STEP 3

    Copy the visual Luau

    Paste the export into a LocalScript under StarterPlayerScripts and inspect the named panels, rows, and slots in Studio.

  4. STEP 4

    Connect owned state

    Replace example values with data from your game and validate health, stamina, currency, equipment, and input on the appropriate side of the client/server boundary.

Responsive review

Use the HUD shell beside your real game systems

Paste the visual export into a LocalScript, then replace the example values with your own validated state. Keep Humanoid health, stamina rules, currency, item ownership, and hotkey input in the systems that own them.

What the export does not do

The generated file does not read Humanoid values, save player state, award currency, equip tools, process combat, or listen for hotkeys. It is a visual HUD shell with example numbers that your own systems must drive safely.

Common questions

Roblox HUD GUI FAQ

What is a Roblox HUD?+

A HUD is the always-available interface layer that shows useful in-play status such as player identity, health, stamina, currency, and quick-access slots.

Does this connect to Humanoid health or real inventory data?+

No. The maker exports visual labels, bars, and slots with example values. You connect live health, stamina, currency, ownership, and input through your own validated game systems.

Can I hide stamina and use fewer hotbar slots?+

Yes. Stamina can be turned off and the hotbar can use 1–8 slots. The same choices update the preview and the Luau output.

How is a HUD different from an inventory or main menu?+

A HUD supports actions while the player is already in the game. An inventory is for browsing owned items, while a main menu is for the first navigation decision before play.

Is Game UI Maker affiliated with Roblox?+

No. Game UI Maker is an independent creator tool and is not affiliated with or endorsed by Roblox Corporation.

How it runs

No sign-up

Open the maker and start editing. Copying or downloading the Luau export does not need an account.

Works on a phone

The editor runs in a mobile browser and the preview switches to a phone layout, so you can check scaling before you export.

Free while in beta

The generator stays free during the beta. No card, no trial timer.